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Видео ютуба по тегу Quake Code

How 1999 Quake 3 Teaches Elite Software Engineering
How 1999 Quake 3 Teaches Elite Software Engineering
Fast Inverse Square Root — A Quake III Algorithm
Fast Inverse Square Root — A Quake III Algorithm
Okay, but how does airstrafing ACTUALLY work?
Okay, but how does airstrafing ACTUALLY work?
REVEALED: Quake III's SECRET Algorithm!
REVEALED: Quake III's SECRET Algorithm!
Let's read the Quake source code
Let's read the Quake source code
Quake Flickering Light (Implementation)
Quake Flickering Light (Implementation)
Why 1999 Quake 3 Netcode Belongs in Every CS Degree
Why 1999 Quake 3 Netcode Belongs in Every CS Degree
BSP-деревья: магия обнаружения столкновений в Quake
BSP-деревья: магия обнаружения столкновений в Quake
the rapidly dwindling sanity of valve programmers as expressed through code comments
the rapidly dwindling sanity of valve programmers as expressed through code comments
The Quake 3 Rendering Engine - Brian Hook - 1999 GDC
The Quake 3 Rendering Engine - Brian Hook - 1999 GDC
Quake | Code Visualisation
Quake | Code Visualisation
Quake 2D secrets, cheats and source code
Quake 2D secrets, cheats and source code
The code behind Quake's movement tricks explained (bunny-hopping, wall-running, and zig-zagging)
The code behind Quake's movement tricks explained (bunny-hopping, wall-running, and zig-zagging)
Quake 3 to Source BSP Conversion - Lightmaps
Quake 3 to Source BSP Conversion - Lightmaps
Субъективный взгляд на порты Quake Source
Субъективный взгляд на порты Quake Source
CODE ORANGE VS QUAKE
CODE ORANGE VS QUAKE
Fixing Quake's Ending - QuakeC Coding
Fixing Quake's Ending - QuakeC Coding
testing Quake 2 CPMA Movement code in LUA
testing Quake 2 CPMA Movement code in LUA
The Unhinged Nature of GTA V Source Code
The Unhinged Nature of GTA V Source Code
Having fun with Quake 2 source code. Self-aiming rocket launcher.
Having fun with Quake 2 source code. Self-aiming rocket launcher.
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